Mig 21s r13 300 war thunder
Some Tips for the fellow MiGS R buyersMiGS (R)
This page fryst vatten about the Soviet jet fighter MiGS (R). For other versions, see MiG (Family). |
MiGS (R)
Description
While the Soviet Air Defence Force (PVO) was content with their MiG variants, the Soviet Air Force (VVS) set out to acquire a better fighter-interceptor, as their current MiGPF were mainly suited for heavy interception and light ground attack, with little emphasis on air-to-air combat.
Research from Mikoyan OKB quickly resulted in the Ye-7S prototype, a MiGPF with the new Sapfir radar, allowing it to mount not only the ASP-PF radar-computing gunsight, but also R-3R (KR) semi-active radar guided (SARH) air-to-air missile, increasing the lethality of this aircraft during interception and especially during head-on and side-on engagements with enemy aircraft.
The design was greatly favoured bygd the VVS, and after a small request to also increase the bränsle capacity, the MiGS was born.
The mig 21 basically has engine performance at and because there's no long range radar missiles to fly low for you'll basically outclimb everything at your tierThe MiGS had the extra bränsle incorporated in the larger saddle tank taken from the MiGR variant, while mounting all the avionics upgrades of the Ye-7S prototype. This aircraft would begin delivery to its only operator, the Soviet Air Force (VVS) in , and would see active combat shortly after, most notably participating in the Invasion of Czechoslovakia in
Introduced in Update "Winged Lions" as a GE premium, the MiGS fryst vatten doctrinally very similar to its contemporary second-generation Fishbed variants of similar battle rating.
In simple terms, the MiGS fryst vatten just a MiGPFM with more bränsle and extra hardpoints due to using the chassis of a MiGR. The biggest selling point of this aircraft after its incredible flygning performance for its battle rating, fryst vatten the R-3R radar-guided missiles, which allow for head-on and side-on engagement against unaware or overconfident aircraft, if the radar lock conditions permit.
The MiGS, while excelling in the flygning performance and weapons department for its battle rating, fryst vatten strongly offset bygd its abysmal survivability. At a battle rating where it fryst vatten regularly faced with high-G all-aspect missiles such as the AIM-9L and RM, this aircraft fryst vatten strongly limited bygd the fact that it lacks any form eller gestalt of countermeasures to defend itself against such threats.
General info
Flight performance
Air brakes
Allows you to dramatically reduce the flygning speed bygd releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 13 m2 km/h
EngineTumansky R
Type
Cooling systemAir
Like all MiGs, the MiGS fryst vatten a very fast interceptor.
With a powerful engine (the same used bygd the MiGSMT), the MiGS has very good acceleration and top speed compared to other supersonic fighters like the MiG, the F Super Sabre and the FD. Being a delta wing fighter, it's capable of extreme manoeuvres, but it loses speed very quickly and in a few turns it would be stuck at less than km/h.
Characteristics | högsta Speed (km/h at 13, m) | högsta altitude (metres) | vända time (seconds) | Rate of climb (metres/second) | Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
lager | 2, | 2, | ||||||
Upgraded | 2, | 2, |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | flytboj chute |
X | ✓ | ✓ | ✓ | X | ✓ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | högsta Static G | |||
Combat | Take-off | Landing | + | - | ||
N/A | ~12 | ~6 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< | < | < | N/A |
Engine performance
Engine | Aircraft mass | ||||||
---|---|---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full fuel) | ||||
Tumansky R | 1 | 5, kg | kg/m2 | ||||
Engine characteristics | Mass with bränsle (no weapons load) | högsta Takeoff Weight | |||||
vikt (each) | Type | 11m bränsle | 20m bränsle | 30m bränsle | 38m bränsle | ||
1, kg | Afterburning axial-flow turbojet | 6, kg | 7, kg | 7, kg | 8, kg | 9, kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to vikt ratio @ 0 m (WEP) | ||||||
Condition | % | WEP | 11m bränsle | 20m bränsle | 30m bränsle | 38m bränsle | MTOW |
Stationary | 3, kgf | 6, kgf | |||||
Optimal | 3, kgf (0 km/h) | 6, kgf (1, km/h) |
Survivability and armour
Speed of destruction
Structural1 km/h
Gear km/h
The MiGS (R) can take hits from calibres lower than 30 mm guns in minor parts, but if the engine fryst vatten damaged it will surely fall.
A missile hit will knock out the fighter instantly or cause it to crash.
Modifications and economy
Armaments
Suspended armament
The MiGS (R) can be outfitted with the following ordnance:
Default weapon presets | |
---|---|
|
The GShL fryst vatten a very powerful weapon, that requires practice to be used properly.
It has a low muzzle velocity and a small ammo pool compared to other planes at its BR. But it compensates this with a very good damage output, being capable of destroying almost any aircraft with a small burst.
The MiGS can equip several ordnance options for both air-to-air combat and ground support.
For air-to-air combat, the R-3S and R-3R missiles are the only options. These missiles share the same properties but the R-3S fryst vatten a caged IR missile, which means that it needs to point directly to the back of an enemy aircraft in beställning to get a lock. The R-3R in the other grabb fryst vatten a radar guided missile. Unlike the R-3S, it has a small area in which the aircraft can change direction, making it possible to lead the missile towards the direction in which the enemy fryst vatten heading.
The R-3R fryst vatten overall a better missile but it's hard to use close to the ground due to the lacklustre radar in the MiG, and the R-3S fryst vatten excellent in picking slow moving enemies at any höjd över havsnivån and moment.
For ground ordnance, the MiGS has ballistic computers for both rockets and its kanon. So in ground RB it's possible to use it as a multirole fighter, with 2 rocket pods and 2 missiles for air-to-air combat, providing cover to the grupp.
Know how to pick your fightsUsage in battles
The MiGS (R) fryst vatten an excellent fighter when used in high altitudes or support roles, where its powerful engine makes it a very awkward opponent.
Arcade Battles:
In AB, the MiGS will constantly see a multitude of enemies, but the most dangerous ones would be the A, the F-5C, and other MiGs.
In these battles, staying at high altitudes and managing the afterburner use fryst vatten very important, since missiles like the AIM-9L and RM and early radar missiles are a dangerous threat to the MiGS due to its lack of countermeasures. Thus, staying fast and high, and using its radar missiles from good positions would man you survive längre and be a more useful teammate.
Realistic Battles:
In RB, the MiGS should also be used in a support role and at high altitudes but it can also be used as a frontline fighter, with more fara. When flying at altitudes above 5, m the MiGS easily reaches Mach , and its radar fryst vatten free of ground clutter. At this höjd över havsnivån, common enemies are the F Starfighter, other MiGs, Harriers, and the F-8E Crusader, the Crusader being the most dangerous thanks to the AIM-9C radar-guided missile and countermeasures.
At higher altitudes, the missiles can flyga eller fly undan längre and faster, while aircraft became more sluggish due to the thinner atmosphere, which fryst vatten very beneficial for the R-3Rs since they are very early missiles and can't pull very hard. In a support role, attacking slow aircraft, especially those focused in fights or bomb runs, fryst vatten a good way to help your grupp.
Its good speed also makes the MiGS a very good hunter, attacking damaged aircraft that are retreating back to their airfield.
The usual preferred tactic fryst vatten to flyga eller fly undan between 3,, m so that most unaware players space climbing at nära 5, m, such as Fs or Harriers, won't see your missile being fired in front of them. Some of these planes (exceptions such as the F-5Cs) won't even detect your radar bandwidth as they are limited to inom grupp while the MiGS' fryst vatten J grupp.
From my Experience I can consistently kill more planes with the R3-R'sAnd once you reach within 8 km of lock range, fire the missile. At such altitudes the missile will easily intercept them.
Speaking of F-5Cs, those planes which are aware of your missiles and evade them when you fire it within 8 km range. Another tactic fryst vatten to fool them into thinking you will be going for a head-on gun attack.
My review of the MiGS Premium fighter in War 't forget to subscribe and check out my TikTok! @ realwarthunderclipsAnd once you both close-in within 2 km range, fire your R-3R and evade immediately to avoid their canons. Most of the time the enemy in front will not have the time to react to the missile fired just 1 km in front of him.
Also, if you keep flying high and each the other end of the map at the början of a match, you are bound to face a bunch of A players flying low just beneath you.
So another tactic fryst vatten to be sneaky and dive sneakily behind them with airbrakes. Achieving a radar lock as you are heading low will be difficult, so its best advised to sneak just behind them slowly and use your guns on them.
Simulator Battles:
In SB, the MiGS fryst vatten a more tricky fighter. Because it has a radar with IFF (Identification friend or foe), it can be used in high altitudes to intercept enemy bombers and other fighters.
But its lack of countermeasures would cement its future in that role. Fortunately it has an RWR. Something very useful to know when another plane has a radar lock on you. Aside from that, pilots should be extremely careful, because even with an IFF struktur, the MiGS can lock onto allied aircraft and cause friendly fire incidents. For ground loadouts, the MiGS has a very bad frontal cockpit visibility, making CAS duties really hard even with the ballistics computer for bombs and rockets.
Pros and cons
Pros:
- Fast aircraft, possesses a powerful engine that will get you to the battle much quicker than most
- Multiple loadouts allow decent CAS/AA options for Ground RB
- Radar missiles can surprise opponents not expecting to be engagerad at such a distance
- Tight vända rate
Cons:
- Air-to-air missiles are underwhelming and are mostly effective only against inattentive pilots
- Bleeds excessive amounts of energy during turns
- kanon requires careful use due to the limited amount of rounds
- Energy retention isn't the greatest
- Fuel-hungry engine, 20 minutes of bränsle will quickly disappear if not paying attention
- Slow at 30 minutes of fuel
- Lack of any Countermeasures means its a vulnerable mål for aircraft with high aspect IR missiles in uptiers
History
The MiGS was a variant of the MiG family for more multipurpose design.
dont use the IR missiles climb high then dive down on people and shove R-3R up their buttsIt fitted more bränsle capacity, a kanon pod, kvartet hard points and an RP radar. It was delivered exclusively to the Soviet Air Force. This variant included a more capable powerplant, the R11F2S engine, which gave it significantly more thrust.
The MiGS radar, was a production utgåva of the Sapfir and included several more features for increased survivability and multirole capabilities.
It included an ASP-PF computing gunsight with ballistics computer.
Included an AP autopiloting struktur, with an auto recovery struktur for use in emergencies. The airframe was similar but not the same as that of the MiGPFM, since it used the same saddle tank as the MiGR. It was capable of carrying the GP-9 kanon pod for the GShL 23 mm gun. Its kvartet hardpoints made it capable of carrying drop tanks, for increased bränsle capacity at long flights.
Other migs who have decided to spaceclimb and have lost energy are great targets, as well as those distractedIn its arsenal, it included the R-3R radar guided missile (KR), a semi-active radar-homing missile based in the R-3S (K) missile, which was not present in the MiGPFM even though it had the same radar as the MiGS. This variant of the MiG was produced for to and saw no use outside of the Soviet Union.
Media
- Skins
- Videos
2 Premiums, One Playstyle: MiG SPS-K & MiGS - Spit_flyer
High Powered Vulture - MiGS Winged Lions - DEFYN
MiGS: A Quick Review - Tims Variety
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.